學術著作
 
英文期刊 中文期刊 英文會議 中文會議 專利 期刊編輯
 
  • 電腦與資訊素養
  1. Hsu, C.-Y., & Tsai, M.-J.* (2024). Predicting robotics pedagogical content knowledge: The role of computational and design thinking dispositions via teaching beliefs. Journal of Educational Computing Research, Online. https://doi.org/10.1177/07356331241236882 (SSCI)
  2. Lee, S. W.-Y., Liang, J.-C., Hsu, C.-Y., & Tsai, M.-J.* (2023). Students' beliefs about computer programming predict their computational thinking and computer programming self-efficacy. Interactive Learning Environments, Online. https://doi.org/10.1080/10494820.2023.2194929 (SSCI)
  3. Lee, S. W.-Y., Liang, J.-C., Hsu, C.-Y.*, Chien, F. P., & Tsai, M.-J. (2023). Exploring potential factors to students' computational thinking: Interactions between gender and ICT-resource differences in Taiwanese junior high schools. Educational Technology & Society, 26(3), 176-189. https://doi.org/10.30191/ETS.202307_26(3).0013 (SSCI)
  4. Tsai, M.-J., Chien, F. P., Lee, S. W.-Y., Hsu, C.-Y., & Liang, J.-C.* (2022). Development and validation of the Computational Thinking Test for Elementary School students (CTT-ES): Correlate CT competency with CT disposition. Journal of Educational Computing Research, 60(5), 1110-1129. https://doi.org/10.1177/07356331211051043 (SSCI)
  5. Tsai, M.-J.*, Liang, J.-C., Lee, S. W.-Y., & Hsu, C.-Y. (2022). Structural validation for the Developmental Model of Computational Thinking. Journal of Educational Computing Research, 60(1), 56-73. https://doi.org/10.1177/07356331211017794 (SSCI)
  6. Tsai, M.-J.*, Liang, J.-C., & Hsu, C-Y. (2021). The Computational Thinking Scale (CTS) for computer literacy education. Journal of Educational Computing Research, 59(4), 579-602. https://doi.org/10.1177/0735633120972356 (SSCI)
  7. Tsai, M.-J.*, Wang, C.-Y.,  Wu, A.-H., & Hsiao, C.-Y. (2021). The development and validation of the Robotics Learning Self-Efficacy Scale (RLSES). Journal of Educational Computing Research, 59(6), 1056-1074. https://doi.org/10.1177/0735633121992594 (SSCI)
  8. Tsai, M.-J.* , & Wang, C.-Y. (2021). Assessing young students' design thinking disposition and its relationship with computer programming self-efficacy. Journal of Educational Computing Research, 59(3), 410-428. https://doi.org/10.1177/0735633120967326 (SSCI)
  9. Hsu, C.-Y, Liang, J.-C., & Tsai, M.-J.* (2020). Probing the structural relationships between teachers’ beliefs about game-based teaching and their perceptions of technological pedagogical and content knowledge of games. Technology, Pedagogy and Education, 29(3), 297-309. https://doi.org/10.1080/1475939X.2020.1752296 (SSCI)
  10. Tsai, M.-J.*, Wang, C.-Y., & Hsu, P.-F. (2019). Developing the Computer Programming Self-Efficacy Scale (CPSES) for computer literacy education. Journal of Educational Computing Research, 56(8), 1345–1360. https://doi.org/10.1177/0735633117746747  (SSCI)
  11. Yang, F.-Y.*, Liu, S. Y., Hsu, C.-Y., Chiou, G.-L., Wu, H. K., Wu, Y. T., Chen, S. F., Liang, J.-C., Tsai, M.-J., Lee, W. Y., Lee, M. H., Lin, C. L., Chu, J., Tsai, C.-C. (2018). High-school students’ epistemic knowledge of science and its relation to learner factor in science learning. Research in Science Education. 48, 325-344. (SSCI)
  12. Wang, C.-Y., & Tsai, M.-J.* (2017). Students' self-efficacy and attitudes toward web-based recipe learning in taiwan culinary education. The Asia-Pacific Education Researcher, 26(3-4), 193-204. (SSCI)
  13. Hsu, C.-Y., Tsai, M.-J.*, Chang, Y.-H., & Liang, J.-C. (2017). Surveying in-service teachers' beliefs about game-based learning and perceptions of technological pedagogical and content knowledge of games. Educational Technology & Society, 20(1), 134-143. (SSCI)
  14. Tsai, M.-J.*, Liang, J.-C., Hou, H.-T., & Tsai, C.-C. (2015). Males are not as active as females in online discussion: Gender differences in face-to-face and online discussion strategies. Australasian Journal of Educational Technology, 31(3), 263-277. (SSCI)
  15. Hsu, C.-Y., Tsai, M.-J.*, Hou, H. T., & Tsai, C.-C. (2014). Epistemic beliefs, online search strategies and behavioral patterns while exploring socioscientific issues. Journal of Science Education and Technology, 23(3), 471-480. (SSCI)
  16. Yang, F.-Y.*, Chen, Y. H., & Tsai, M.-J. (2013). How university students evaluate online information about a socio-scientific issue and the relationship with their epistemic beliefs. Educational Technology & Society, 16(3), 385-399. (SSCI)
  17. Tsai, M.-J.*, Liang, J.-C., Hou, H. T., & Tsai, C.-C. (2012). University students’ online information searching strategies in different search contexts. Australasian Journal of Educational Technology, 28(5), 881-895. (SSCI)
  18. Tsai, M.-J.*, Hsu, C.-Y., & Tsai, C.-C. (2012). Investigation of high school students' online science information searching performance: The role of implicit and explicit strategies. Journal of Science Education and Technology, 21(2), 246-254. (SSCI)
  19. Tsai, C.-C.*, Chuang, S. C., Liang, J.-C., & Tsai, M.-J. (2011). Self-efficacy in Internet-based learning environments: A literature review. Educational Technology & Society, 14(4), 222-240. (SSCI)
  20. Lee, S. W.-Y., Tsai, C.-C.*, Wu, Y. T., Tsai, M.-J., Liu, T. C., Huang, F. K., Lai, C. H., Liang, J.-C., Wu, H. C., & Chang, C. Y. (2011). Internet-based science learning: A review of journal publications. International Journal of Science Education, 33(14), 1893-1925. (SSCI)
  21. Tsai, M.-J.* & Tsai, C.-C. (2010). Junior high school students' internet usage and self-efficacy: A re-examination of the gender gap. Computers & Education, 54(4), 1182-1192. (SSCI)
  22. Tsai, M.-J.* (2009). The Online Information Searching Strategy Inventory (OISSI): A quick version and a complete version. Computers & Education, 53(2), 473-483. (SSCI)
  23. Tsai, M.-J.* (2009). The Model of Strategic E-Learning: Understanding and evaluating students' e-learning from metacognitive perspectives. Educational Technology & Society, 12(1), 34-48. (SSCI)
  24. Chou, C.* & Tsai, M.-J. (2007). Gender differences in Taiwan high school students' computer game playing. Computers in Human Behavior, 23(1), 812-824. (SSCI)
  25. Tsai, M.-J.* & Tsai, C.-C. (2003). Information searching strategies in web-based science learning: The role of Internet self-efficacy. Innovations in Education and Teaching International, 40(1), 43-50. (SSCI)
  26. Tsai, M.-J.* & Tsai, C.-C. (2003). Student computer achievement, attitude and anxiety: The role of learning strategies. Journal of Educational Computing Research, 28(1), 47-61. (SSCI)
  27. Tsai, M.-J.* (2002). Do male students often perform better than female students when learning computers? : A study of Taiwanese eighth graders' computer education through strategic and cooperative learning. Journal of Educational Computing Research, 26(1), 67-85. (SSCI)
  28. Tsai, C.-C.*, Lin, S. J. & Tsai, M.-J. (2001). Developing an Internet attitude scale for high school students. Computers & Education, 37(1), 41-51. (SSCI)
  • 視覺行為分析
  1. Tsai, M.-J., Wu, A.-H., Bråten, I., & Wang, C.-Y.* (2022). What do critical reading strategies look like? Eye-tracking and lag sequential analysis reveal attention to data and reasoning when reading conflicting information. Computers & Education, 187, 104544. https://doi.org/10.1016/j.compedu.2022.104544 (SSCI)
  2. Chang, R.-C., & Tsai, M.-J.* (2022). Visual behavior patterns of successful decision makers in crime scene photo investigation: An eye tracking analysis. Journal of Forensic Sciences, 67(3), 1072-1083. https://doi.org/10.1111/1556-4029.14970 (SCI)
  3. Chiou, G.-L., Hsu, C.-Y., & Tsai, M.-J.* (2022). Exploring how students interact with guidance in a physics simulation: Evidence from eye-movement and log data analyses. Interactive Learning Environments. 30(3), 484-497. https://doi.org/10.1080/10494820.2019.1664596 (SSCI)
  4. Tsai, M.-J.*, Wu, A.-H., & Wang, C.-Y. (2022). Pre-training and cueing effects on students’ visual behavior and task outcomes in game-based learning. Computers in Human Behavior Reports, 6, 100188. https://doi.org/10.1016/j.chbr.2022.100188
  5. Wu, C.-L.*, Lin, T.-J., Chiou, G.-L., Lee, C.-Y., Luan, H., Tsai, M.-J., Potvin, P., & Tsai, C.-C. (2021). A systematic review of MRI neuroimaging for education research. Frontiers in Psychology. https://doi.org/10.3389/fpsyg.2021.617599 (SSCI)
  6. Chiou, G.-L., Hsu, C.-Y., & Tsai, M.-J.*. (2021). An investigation of visual and manual behaviors involved in interactions between users and physics simulation interfaces. In I. Devetak & S. A. Glazar (Eds.), Applying Bio-Measurements Methodologies in Science Education Research. Springer.
  7. Tsai, M.-J.*, & Wu, A.-H. (2021). Visual search patterns, information selection strategies, and information anxiety for online information problem solving. Computers & Education, 172, 104236. https://doi.org/10.1016/j.compedu.2021.104236 (SSCI)
  8. Liu, C. C., Lin, T. W., Cheng, C. H., Wen, C. T., Chang, M. H., Fan Chiang, S. H., Tsai, M.-J., Lin, H.-M., & Hwang, F. K. (2021). The impact of functional interdependencies of computer simulations on collaborative learning: Evidence from multiple sources. Journal of Computer Assisted Learning, 38(2), 455-469. https://onlinelibrary.wiley.com/doi/full/10.1111/jcal.12625 (SSCI)
  9. Liu, C. C., Hsieh, I. H., Wen, C. T.*, Chang, M. H., Fan Chiang, S. H., Tsai, M.-J., Chang, C. J., & Hwang, F. K. (2021). The affordances and limitations of collaborative science simulations: the analysis from multiple evidences. Computers & Education, 160, 104029. https://doi.org/10.1016/j.compedu.2020.104029 (SSCI)
  10. Wang, C.-Y., Tsai, M.-J.*, & Tsai, C.-C. (2020). Predicting cognitive structures and information processing modes by eye-tracking when reading controversial reports about socio-scientific issues. Computers in Human Behavior, 112, 106471. https://doi.org/10.1016/j.chb.2020.106471 (SSCI)
  11. Hsu, C.-Y., Chiou, G.-L., & Tsai, M.-J.* (2019). Visual behavior and self-efficacy of game playing: An eye movement analysis. Interactive Learning Environments, 27(7), 942-952. https://doi.org/10.1080/10494820.2018.1504309  (SSCI)
  12. Tsai, M.-J.*, Wu., A.-H., & Chen, Y. (2019). Static and dynamic seductive illustration effects on text-and-graphic learning processes, perceptions and outcomes: Evidence from eye-tracking. Applied Cognitive Psychology, 33(1), 109-123. https://doi.org/10.1002/acp.3514 (In Special Issue: Harmful or Helpful to Learning? Boundary Conditions of Seductive Details Effects on Cognitive and Affective Processing of Instruction)  (SSCI)
  13. Hsieh, I.-C.*, Liu, C.-C.*Tsai, M.-J., Wen, C. T., Chang, M. H., Fan Chiang, S.-H., & Chang, C. J. (2019)The analysis of collaborative science learning with simulations through dual eye-tracking techniques. Lecture Notes in Computer Science, 11677. Springer, Cham. https://doi.org/10.1007/978-3-030-28011-6_3 (EI)
  14. Yang, F.-Y.*, Tsai, M.-J., Chiou, G.-L., Lee, S. W.-Y., Chang, C.-C., & Chen, L.-L. (2018). Instructional suggestions supporting science learning in digital environments based on a review of eye tracking studies. Educational Technology & Society. 21(2), 28-45. (SSCI)
  15. Sun, W.T., Sheu, F.R* & Tsai, M.-J.* (2018)Understanding inquiry-based searching behaviors using scan path analysis: A pilot study. Lecture Notes in Computer Science, 11003. https://doi.org/10.1007/978-3-319-99737-7_18 (EI)
  16. Tsai, M.-J.* (2018). Attention. In B. Frey (Ed.), The SAGE Encyclopedia of Educational Research, Measurement, and Evaluation (pp. 133-134). Thousand Oaks, CA: SAGE Publications Ltd. http://dx.doi.org/10.4135/9781506326139.n58
  17. Yang, F.Y., Tsai, M.-J., & *Liu, T. C. (2017). Eye-tracking Studies in Digital Learning Research: Principle and Practice. In Song, Y. T. (Ed.), Advanced Digital Learning Research Methods (pp. 35-62). Taipei, Taiwan: Higher Education Publications. (in Chinese Language) 
  18. Tsai, M.-J.*, Huang, L. J., Hou, H. T., Hsu, C.-Y., & Chiou, G.-L. (2016). Visual behavior, flow and achievement in game-based learning. Computers and Education, 98, 115-129. https://doi.org/10.1016/j.compedu.2016.03.011 (SSCI)
  19. Wang, C.-Y., Tsai, M.-J.*, & Tsai, C.-C. (2016). Multimedia recipe reading: Predicting learning outcomes and diagnosing cooking interest using eye-tracking measures. Computers in Human Behavior, 62(3), 9-18. https://doi.org/10.1016/j.chb.2016.03.064  (SSCI)
  20. Chen, Y., & Tsai, M.-J.* (2015). Eye-hand coordination strategies during active video game playing: An eye-tracking study. Computers in Human Behavior, 51, 8-14. https://doi.org/10.1016/j.chb.2015.04.045   (SSCI)
  21. Anderson, O. R., Love, B. C., & Tsai, M.-J.* (2014). Neuroscience perspectives for science and mathematics learning in technology-enhanced learning environments (Editorial), International Journal of Science and Mathematics Education, 12(3), 467-474. https://doi.org/10.1007/s10763-014-9540-2  (SSCI)
  22. Ho, H. N. J., Tsai, M.-J.*, Wang, C.-Y., & Tsai, C.-C.* (2014). Prior knowledge and online inquiry-based science reading: Evidence from eye-tracking. International Journal of Science and Mathematics Education, 12(3), 525-554. https://doi.org/10.1007/s10763-013-9489-6   (SSCI)
  23. Lai, M. L., Tsai, M.-J.*, Yang, F.-Y.*, Hsu, C.-Y., Liu, T. C., Lee, S. W.-Y., Lee, M.-H., Chiou, G.-L., Liang, J. C., & Tsai, C.-C. (2013). A review of using eye-tracking technology in exploring learning from 2000 to 2012. Educational Research Review, 10, 90-115. https://doi.org/10.1016/j.edurev.2013.10.001  (SSCI)
  24. Liu, T. C.*, Lin, Y. C., Tsai, M.-J., & Paas, F. (2012). Split-attention and redundancy effects on mobile learning in physical environments. Computers & Education, 58(1), 172-180. (SSCI)
  25. Tsai, M.-J.*, Hou, H. T., Lai, M. L., Liu, W.-Y., & Yang, F.-Y. (2012). Visual attention for solving multiple-choice science problem: An eye-tracking analysis. Computers & Education, 58(1), 375-385. https://doi.org/10.1016/j.compedu.2011.07.012  (SSCI)